EODR

EODR, or “Every-Other-Day-Renders”, was a self-imposed challenge to create one rendering every other day for three weeks during the month of August. As part of my Blender self-learning process, I used this challenge as a way to explore and improve as a 3D artist. These images were created using Blender 3D, Topaz Studio, and Photoshop. I primarily focused on hard-surface modeling as that was the style I was most comfortable with.